jrgibson.net

 

 


GDC Talks    These are just the slides. To see the whole talk, check out the GDC Vault

   GDC 2012 - Gibson - Rapid Prototyping: Best Practices for Education    GDC Education Summit

   GDC 2011 - Bellezza & Gibson - From Edu to Indie    Teaching Students Self-Reliance

   GDC Online 2010 - Cash & Gibson - Sporadic-Play Update    The Latest Developments in Games for Busy People

   GDC Online 2010 - Gibson - Networking With the Pros    An Honest Talk About Meeting People at GDC

   GDC 2010 - Cash & Gibson - Sporadic-Play    The History and Future of Games for Busy People


Other Conference Talks    

   IndieCade 2013 - Intro to Game Design & Networking    Just the slides.

   IndieCade 2012 - Game Design Workshop    Just the slides.

   Meaningful Play 2012 - Designing Games Education    Just the slides.


Games

   Skyrates    My grad school game project.


The Past

   Grad school work at the ETC

   Work samples from 2003


Personal Projects

   Star Wars RPG - The Shattered Ring

   d20 RPG character initial stat creation tool

   Digital Camera Rally


Pictures

   Alaska 2006

   Penner Lake 2006

   The Driver's Edge 2005

   Pittsburgh 2004

   Halloween 2001


Links

   XKCD

   Homestarrunner

   Orisinal Games

   Nitrome Games